Reactoonz 2

Join these alien creatures once again in Reactoonz 2 - will you get the Gargantoon?

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Reels:7
Paylines:Cluster Pays
Slot RTP:94.2
Min/Max Bet:7p/£100
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About Reactoonz 2

The aliens are invading in Reactoonz 2 slot from Play’n Go! It features familiar alien characters and a sci-fi theme, as well as the ice-cold synthpop soundtrack you’ll recognise from the original game if you’re a fan of the series. Of course, Reactoonz slots are a little different to others out there, and winning combinations are formed in clusters of symbols along 7 reels. Symbols can fluctuate, charge up, multiply and do a whole lot else besides, so why not dive in and see what Reactoonz 2 is all about?

How to play Reactoonz 2

The play board in Reactoonz 2 is a 7x7 square, full of alien-like symbols. There are 8 regular symbols in total, and you need combinations of 5 or more to win! They range in value quite widely, but the biggest win for a cluster from a £1 spin is £500 - this is obtained if you can get 15 or more Pink symbols in a combination. However, a smaller cluster of less valuable symbols could see you win less than £1 back. Winning symbols are removed from the board once the combo has been counted, and new symbols cascade down to fill up the board again, so you can win multiple times on a single spin. There are different types of Wild symbols, which we’ll explain below, but they all substitute for the other symbols in a cluster. Uncharged Wilds, however, appear after cascades, and don’t form wins but do transform into Electric Wilds when they're adjacent to winning symbols, or when the Wild Pair Explosion feature gets triggered!

Pay table symbols (based on a £1 stake)

Based on a £1 spin

Yellow/One-Eyed Green - 15+: £3 12+: £1 10+: 80p 9: 60p 8: 30p 7: 20p 6: 15p 5: 10p

Brown/Purple - 15+: £10 12+: £3 10+: £1 9: 80p 8: 60p 7: 40p 6: 20p 5: 15p

Blue - 15+: £60 12+: £6 10+: £3 9: £2 8: £1.50 7: £1 6: 70p 5: 50p

Orange - 15+: £100 12+: £10 10+: £5 9: £3 8: £2 7: £1 6: 80p 5: 60p

Two-Eyed Green - 15+: £200 12+: £20 10+: £10 9: £4 8: £3 7: £2 6: £1 5: 80p

Pink - 15+: £500 12+: £50 10+: £20 9: £8 8: £5 7: £3 6: £2 5: £1

Bonus symbols

Wild symbol- these symbols substitutes any other symbols

Bonus features

For each round, a one-eyed symbol is randomly chosen to fluctuate. When fluctuating symbols win, an Electric Wild can appear in their place - this will fill up the Fluctometer, which can hold up to 11 charges. When it’s fully-filled, it can create up to 3 Electric Wilds. When non-Wild symbols are removed by an Electric Wild, the Quantumeter gets charged. It can hold up to 135 charges across 4 levels, and will unleash Wilds to the play board. If it doesn’t get to level 3, it’ll throw out Energoon Wilds, which can take up a 2x2 square, while if it gets to level 3 or 4, it’ll unleash Gargantoon Wilds. These can be 2x2 or 3x3, depending on the level you reach. When all features are done but there are still 2 or more Electric Wilds remaining, the Wild Pair Explosion will activate - here, a load of symbols can be destroyed, giving you some all-new opportunities to win!

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